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Kingdom come deliverance third person mod
Kingdom come deliverance third person mod




kingdom come deliverance third person mod

But its not fun like to face them on your foot. Horseshooting is best solution against well armored groups. The better NPC's will dodge, block and riposte you as well and it can take some time to wear them down. While you're waiting for one guy to strike, his buddies are hitting you in the back of the head. Since a lot of combat involves using Master Strike to wait for your opportunities, it's really hard to translate that into 3 vs 1 combat. You shouldn't win those encounters in real life, so the devs don't want it to be easy in the game either.

kingdom come deliverance third person mod

Three on one when they're all wearing Italian plate and some of them have maces is not a fun time. Frankly, I one or two shot most mobs in the game so it's not a concern, but if I get ganked by some of the more well armored gangs in the game I thin their ranks from horseback using a bow. I roll the mouse wheel to unlock and it's not too bad.

kingdom come deliverance third person mod

I was thinking more of a Mount and Blade style directional system. If it had super simple lock-on switching like Dark Souls 3 it would be much better.Īs for modding, I'm not familiar with For Honor, unfortunately. Originally posted by WhoYaKiddin:Yes the lock on system is absolutely atrocious and unintuitive when there's more than 2 (or 1) opponent. There are some temporary positions in which an attack can be landed 'false edge' behind the bind, but these are all turned to true edge to cover the fencing line and close down most of the opponent's openings from their current position in a wind or cut immediately after. The concept of the 'fencing line' which is a consequence of the in game 'target lock' is fundamentally critical to 'covering yourself' while attacking. The flashy moves are mostly just a display but are useless in actual intentful action, as they lack power and structure. kill the squishy guy with the axe first).įrom fencing IRL, you *have* to cut with intent - if you have no structure to your body/arms/weapon when you are bound to your opponent, you will be controlled, disarmed or just hit through your parry/cut. or can revert to your 'specified intent' (e.g. At all times you can defend (and indeed defend with an attack) against whoever offends you.Ĭontrol of placement and position controls the consequence and opportunity to react to an attack, and by (optionally) breaking lock during a defence action you can remain on that opponent. I find that the balance of the target switching is reasonably decent.






Kingdom come deliverance third person mod